We have been in the world of creative game design for over ten years. We have understood how the brain functions and that it differs from person to person. Each game has to be made differently as each client has his or her ideas.
Our lead designer Wytze took some time out to write about how to overcome some challenges with creating new weapons (drill and shotgun) and reworking the old to solidify their playstyle, through playtesting and experimentation.
Everyone has the potential to be a writer. I started writing for Gamasutra and now I have a book being published. Utilize Gamasutra, write something from your experience. Who knows where it may lead you.